Rarity
In Valley of Heroes, there are 5 rarity levels that determine a hero's initial Attack power and upgrade growth rate.
π― Rarity Impactβ
Rarity plays a crucial role in hero development, affecting:
- Initial Attack Power at Level 1
- Upgrade Growth Rate (Attack increase per level)
- Visual Rarity Color (displayed on hero card)
π Quick Referencesβ
- Rarity Basics holds the full drop table, levelβ1 attack ranges, and growth multipliers.
- Hero Strategy Notes explains how to prioritize upgrades by rarity.
π Sample Calculationsβ
The contract multiplies by the rarity multiplier (e.g. 10β―400) and then divides by 10β―000, truncating to an integer.
Common Hero (Level 1, 1,500 Attack):
- Level 1 β 2:
(1,500 Γ 10,400) / 10,000 = 1,560.0 β 1,560 Attack - Level 2 β 3:
(1,560 Γ 10,400) / 10,000 = 1,622.4 β 1,622 Attack
Legendary Hero (Level 1, 8,500 Attack):
- Level 1 β 2:
(8,500 Γ 11,400) / 10,000 = 9,690.0 β 9,690 Attack - Level 2 β 3:
(9,690 Γ 11,400) / 10,000 = 11,047.0 β 11,047 Attack
π‘ Strategic Considerationsβ
Investment Priorityβ
- Legendary/Mythic: Highest priority - best growth rates
- Epic: Good balance of rarity and growth
- Rare: Decent for early game
- Common: Use for initial valley deployments
Upgrade Strategyβ
- Prioritize high-rarity heroes when spending HONOR.
- Lower rarities are ideal HONOR farmers early on; invest once you have surplus.
- Every hero can reach level 30.
π¨ Visual Identificationβ
Each rarity has a distinct color:
- Common: Gray border and text
- Rare: Blue border and text
- Epic: Purple border and text
- Mythic: Pink border and text
- Legendary: Gold border and text (most prestigious)
β οΈ Important Notesβ
- Rarity is permanently assigned when hero is minted
- Rarity cannot be changed after minting
- All rarities are viable for gameplay
- Higher rarity = better, but not required to play